to the idea:
the 2 man mode trains us in beeing efficient with the selected class and trains the team play a lot. thats fine
the 4 man mode trains teamplay as well (2&2 in the beginning and then 4) and makes us concentrate on every damned incoming zombie. sounds nice, seems hard
but what really should be done next time is the machete galore mode.
i wonder why nobody wanted to play that any more. it sounds really awesome, and i´m sure it is with 5-8 people. but i think nade could prolly be a good feature in that mode... but no ec,stachel or secondairy,- the finder would be winner i think.-> no use for game mode if lucker wins. tk means disqualification.
all ideas were very good!
another mode that could be added:
name: Nade ftw!
required character: Rifleman
required # of players: 5-8
required difficulty: Normal/Nightmare (dunno, but i dont think they could beat hell)
required rank: Pvt. (but member of Clan Zdc/Zkc/Zks)
map version: DotD6 B7b
details: Get your asses out Marines! There´s a lot to do for you! (no more details ;P)
all in all i can say. i really liked the tournament and the ideas for the game modes. Let´s do this again comrades!