Big_Red wrote:Wow... this is like... what i have dreamed of my entire life... a zombie RPG with saveable guns and attachment!!!!
First of all, this is still very early Alpha, so there is no saves YET. and secondly. I'm not sure if you will save the weapons you find. But maybe.
just some questions about the game first beffore i start belting out the ideas like i did for dotd lol.
-Shops-
are the shops and stuff in the towns or in like a large military installation?
problems with towns:
- i find it hard to beleive that villagers in europe would be able to provide high grade military ammunition and weapons.
- all the ammo would be homemade out of shrapnel and the weapons wouldnt be of high quality.
- the villagers wouldnt be able to provide something like... a SCAR-11 rifle or a BARRETT .50Cal or anything for the higher levels/ranks (which brings me to the next question...)
Well I'm thinking of having a few traveling merchants that can sometimes be in the cities. But there will not be any permanent shops in cities that are under infection.
I'm totally aware of villagers not being able to make their own weapons and ammunition. But have it ever crossed your mind that there might be weapon freaks in some cities. And maybe the military set some defenses in the city but became overrun and then their weapons have been spread through the cities. Since it's been like 3 weeks the infection started in US. and maybe the infection started lot earlier in Europe? But still it's true what you say. And I probably will make so that the weapons and ammo spawning in cities will only be for basic weapons like old shotguns and rifles. But there may be some few high power weapons spread out in the world. But mostly to get the weapons you want you have to purchase them.
-Ranks or Levels-
does the game incooperate Ranks like DOTD and then save them (and each character starts at lvl 1 every game), or does it have actual character levels that are saved like The Black Road ORPG etc.?
- personally, i like the idea of starting at level 1 every game, but having ranks give bonuses to health/int/agi etc. and also using ranks instead of lvl requirements for weapons etc.
- the higher level areas (as i assume there are) would just be off limits to under ranked soldiers (which brings me to my next question...)
You see, I'm planning to make ranks and stuff for save. But at the moment there are no saves at all whatsoever. Of course I will add saves that allows you to save rank or something. (Savable cookie points XD) There will probably be rank requirements and class requirements to use certain weapons. For example only a high ranked player who plays with the heavy support class can use the minigun.
About the higher level areas, There are none yet. But there is an active level scaling in each city that changes the difficulty of the zombies after the levels of the players and the amount of players playing.r
But yes, there probably will be area limitations for some danger zones, as I plan to reconstruct the traveling system ATM. but remember. THIS IS STILL A TEAM GAME, you just won't make it on your own.
-Command Structure-
Is there any form of command or organisation behind these guys arriving at Europe?
- probably be better if there was (like a worldwide resistance group like the one from the Terminator movies)
- this would help the new players to understand the point of the game and also add some missions and stuff here and there. (example like a first mission to find a town or installation where more mission are)
- would also allow the higher ranked players to use special abilities only available to ranked officers in a mission etc. (which then follows to my final question...)
There is no command behind their arrival at Europe.(They just fled.) BUT I don't wanna spoil to much of my plans either. But I'm sure you will come to like my ideas for the main quests. But you should play a round or two and then I'm sure some of your questions here will be clearer. There will probably be skills that are unlocked with higher ranks. But there is no such thing at the moment.
-Classes-
IS THERE GOING TO BE MORE CLASSES MADE??
- part of the reason i play games like DOTD and NOTD is cause you can get ranks and get new classes as a reward.
- however, with weapons and stuff being saved, that would become real messy if you loaded a sniper and chose like a MG lol.
Yes, I'm planning on adding more classes to the game. But as I said before, you probably won't be able to save your weapons.
once i know about the game i can spam so many ideas you wont keep up with them =)
i agree this could be one badass game if it is done right
absolutely brilliant idea
But let me get one thing clear. This is VERY early alpha stage. and the first closed tests were just 2 days ago.
And if your interested in testing then sign up in the Alpha testing thread. There is two test today. One 16:00 GMT +0 and one 22:00 GMT +0