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Topic review

on Fri 12 Jun 2009, 22:40

aChiiies

i only hav 2 manps =p dota and dotd -_- '

on Fri 12 Jun 2009, 19:25

Proxy

True, No Arguments there

on Fri 12 Jun 2009, 09:52

Eulogy

The same thing happens on Starcraft as well.. its kinda stupid but I mean they do leave a lot of characters for the game name.. none of them really need to be so LONG lol

on Fri 12 Jun 2009, 09:49

Proxy

Ah I had this problem I lost over 3/4 of my maps. Oh well They are gone now.

on Wed 22 Apr 2009, 17:23

Mishotaki

s3rius wrote:It was the length of the path name.
If you have something like that:
"C:/Programs/Warcraft 3/maps/download" - then it's ok, but if you have this:
"C:/Programs/My Files/Games/Blizzard/Warcraft/Warcraft 3/maps/download" then the file path is simply too long for WC3 to cope with.

i was using "C:/Games/Warcraft III/maps/download/New Folder" to put the maps i often host...
now i'm using "C:/Games/Warcraft III/maps/New" and i can see my maps again...

someone in the thread on the battle.net forums said that now they have a number of characters path restriction... and the maps that were problematic in the beginnign were the big names like "Dawn Of The Dead 6.0 Beta5.w3x" and "HeroLineremixRHGOLDv8[1][1].0Protected.w3x" but maps like "BTanks858.w3x" and "DawnOfTheDead5.2F.w3x" were fine because they weren't using as many characters in their names... the limit was kinda borderline with my folder names...

it's a stupid thing they did... it really doesn't make sense to limit the path like this, but i can only fix it, i can't do anything about it...

edit: today, i wanted to try playing some hero line war RH... with the name of the map being: "HeroLineremixRHGOLDv8[1][1].0Protected.w3x" every person who would join would be booted as soon as they get to 100%... i figured that the name was too long... i shortened it to "HeroLineremixRHGOLDv8.w3x" and people would be able to download it...

the game is really fucked up...