| Rifleman | Medic | Scout | Machine Gunner | Engineer | Adv Marksman | Firebat | Demolition | Vanguard Ops | Assault Man | Sniper |  

Rifleman
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Required Rank: PVT
Class: Assault

 

Riflemen are the basic modern soldiers from which all other soldierly functions stem.
Though by tradition certain infantry units are based on the rifleman, they employ a variety of other specialized soldiers in conjunction with the rifleman.

 
HP: 355 Strength: 7
Mana: 215 Agility: 4
Damage: 36-46 Energy: 5
Armor: 1 MS: 214
 

 

Special Abilities
Critical Hit
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Depending on your weapon handling, equipment, your experience and/or various skills or traits, you have a chance to critically injure your target, dealing multiple damage.


Chance to hit: 5%/10%/15%/20%/25%
Damage: 200%/225%/250%/275%/300%

Hero Abilities
Rifle Grenade
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Launches a 40mm fragmentation grenade at the indicated location.


Damage: 400/600/800/1000/1200
Cooldown: 25 seconds

Stim Pack
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The built-in chemical delivery systems doses the Rifleman with a powerful mix of synthetic adrenaline, endorphins, and a psychotropic aggression enhancer. The mixture also counteracts various kinds of poisonings and injuries. Does not stack with Stimulants, Anabolic Steroids or Sprint.


Attack&movement speed: +10%/+20%/+30%/+40%/+50%
Hitpoint regeneration: + 1 hp/sec/+ 1 hp/sec/+ 1 hp/sec/+ 2 hp/sec/+ 2 hp/sec
If Infected: 0/+2 hp/sec/Cures infection
If bleeding: 0/0/+ 2 hp/sec/+ 3 hp/sec/Cures bleeding
Duration: 8 seconds
Cooldown: 10 seconds