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Prabuty


Private First Class
Private First Class
s3rius wrote:- Units with Heavy Carapace now take a little more damage from explosives and special weapons like Orbital Cannon.

I might add another armor type later-on.



GJ Serius, that's the step in right direction!

Eulogy


Lt. Colonel
Lt. Colonel
Issue with the Monster thread pesti is that their damage isnt stable.. they dont all do the same amount and they dont all have the same hp. so those two things could be difficult.. mind you maybe a Brief name, attack type, armor type, description would be good...

http://www.edge.ca

s3rius


Lieutenant General
Lieutenant General
Their hp heavily depends on difficuly and the number of players. So does their speed and damage.

4.H-Pestilence-


Sergeant Major
Sergeant Major
s3rius wrote:Their hp heavily depends on difficuly and the number of players. So does their speed and damage.

Does it scale with higher ranked players too?


_________________
"I am free of all prejudices. I hate everyone equally."

By pestilence_4h at 2009-05-31

s3rius


Lieutenant General
Lieutenant General
Yes, not as much as with the other factors, though.

Tangax


Sergeant First Class
Sergeant First Class
so i guess demo is getting buffed a bit?
I like explosions

s3rius


Lieutenant General
Lieutenant General
Demolition receives at least 1 new skill in B7. So do Firebat and Medic, by the way.

Eulogy


Lt. Colonel
Lt. Colonel
Any other updates you could add to the list s3r? or is your main focus trying to make the map work again? and I still think tranquility would be a good skill for the medic ^^ OR ok maybe give his antidote a passive ability that when you use it on somebody their immunity goes up to like 80% for 1 minute or something... otherwise that antidote doesnt really do very much lol I mean in terms of fighting the virus.. in the game it does a lot ^^ lol

http://www.edge.ca

aChiiies


2nd Lieutenant
2nd Lieutenant
aww wat about sniper and marksman XD ? they need a new skills


_________________
Another day... another day of killing zombie ... sigh...

LETS FUCKEN DO IT !!! ?!!! "YEEE HEAAA

^Grim


First Sergeant
First Sergeant
Whats new for the firebat? Please don't let him lose his mana shield thingy.


_________________
Few men have the virtue to manipulate cowardice.
Fight on when you see fit, run when all else fails.
If you live, there's still tomorrow.
If you die, there's none.

Tangax


Sergeant First Class
Sergeant First Class
hehe he wont grim =)

DarkSath


Major General
Major General
you can also remove the AA12 from normal mode where its useless as no assman can play there and put it in Hell mode where its needed Smile


_________________
http://www.dotd-stars.com

s3rius


Lieutenant General
Lieutenant General
The Firebat gained a skill, he didn't lose one Wink
I have thought about something for the Sniper, but I need to test whether it is actually possible.
The Marksman got a new passive Reload reduction and improved Scope.

@Sath: Done, same goes for Sniper.

Proxy


Lt. Colonel
Lt. Colonel
WOOO NEW SKILLS

Eulogy


Lt. Colonel
Lt. Colonel
yeah it was so annoying using marksman and finding a 50 cal instead of the colt... lol also s3r do you think its possible to add an ability the the medics anti that gives the unit he uses it on like 80% for 1 minute to not get infected? cause the antidote is still in the blood stream or something..

http://www.edge.ca

^Grim


First Sergeant
First Sergeant
Yeah i've have plenty of instances when i gave someone an antidote, barely moved away from him and he got infected again. Plus the antidote cooldown is that fast you know..


_________________
Few men have the virtue to manipulate cowardice.
Fight on when you see fit, run when all else fails.
If you live, there's still tomorrow.
If you die, there's none.

Eulogy


Lt. Colonel
Lt. Colonel
Yeah! see!!! I'm not the only one who thinks it should happen Very Happy woot ^^ lol but if its not possible then Sad oh well I'll go back to bugging you about giving the Medic Tranquility lol

http://www.edge.ca

aChiiies


2nd Lieutenant
2nd Lieutenant
that wud be nice . 80% not getting anti


_________________
Another day... another day of killing zombie ... sigh...

LETS FUCKEN DO IT !!! ?!!! "YEEE HEAAA

^Grim


First Sergeant
First Sergeant
I have an idea. Maybe after a medic casts antidote on a person, he receives an "anti-infection" buff that would say reduce ailment chance by a percentage for a certain duration of time. It could also be added that nutritious food gives that same buff too, but not on antidote (item) since the item cooldown is fairly fast. I really dont see how useful nutritious food is in the game >.>


_________________
Few men have the virtue to manipulate cowardice.
Fight on when you see fit, run when all else fails.
If you live, there's still tomorrow.
If you die, there's none.

Mishotaki


Colonel
Colonel
well nutricious food already gives poison resistance... it's a permanent one too... but it seems it's pretty small...


_________________

dragoon88


Staff Sergeant
Staff Sergeant
can we add nutritious food additional attributes?
like more resistance to fractures like it give some calcium nutrients
and please buff the percentage of resistance of the N-Food


_________________

DarkSath


Major General
Major General
Mishotaki wrote:well nutricious food already gives poison resistance... it's a permanent one too...


add a counter in -mystats then ?


(btw i eat a lots of cheese ingame ) ^^


_________________
http://www.dotd-stars.com

Mishotaki


Colonel
Colonel
dragoon88 wrote:can we add nutritious food additional attributes?
like more resistance to fractures like it give some calcium nutrients
and please buff the percentage of resistance of the N-Food

come on... the food is a weak heal... the added resistance is only a reason to keep some to heal yourself a bit... it was never meant to be a really powerful healer...


_________________

s3rius


Lieutenant General
Lieutenant General
dragoon88 wrote:
and please buff the percentage of resistance of the N-Food

You don't even know how much it is.

It's goddamn cheese, not God's holy water. Mish is correct. I meant to add some items with limited usefulness.
I'll do something with antidote's infection resistance later, then.

Tangax


Sergeant First Class
Sergeant First Class
you should add milk and cookies, if you find both and combine gives full replinishment

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