1
SUT:Small Unit Tactics- Effective Teamplay(READ!) on Sat 26 Sep 2009, 10:06
4.H-Pestilence-

Sergeant Major

What I've seen too much are people who are new to the game which isn't so bad, as they're the new-blood of the DotD community, and I see incompetent people, thus if you mix the two, you get a group of people who are meant to work as a TEAM who FAIL to do so. This is meant to be a guide as to how to effectively operate as both an INDIVIDUAL, and as a TEAM. This is an ongoing work, and if you have anything that you want to add, no matter how little it is, if it's useful, I'll add it.
Part 1: Introduction to the game
DotD as you already probably know, stands for Dawn of the Dead, a Warcraft 3 Custom Map. The game's setting is a zombie-virus outbreak in the heart of San Francisco, and you the player character are a member of the elite(Yeah right..) SRT(Special Reactions Team), sent in advance of the rest of the military to help quell the zombie outbreak. If you have ever played a similiar game, that's great, especially if you've played that similiar game alot, or many similar games alot. I would say that DotD's difficulty of gameplay is MEDIUM. In comparison, UA2 is EASY and NotD is HARD. What sets DotD apart is that in order to be successful, teamwork is absolutely VITAL. Whereas in the other aforementioned games, people can do pretty well solo, from what I've personally experienced at least. Yes, I've played all of the 3 mentioned games, and I've played them ALOT.
Part 2: Basics
Like UA2 and NotD, there is a save system. You can save at any time, but you can only do so 3 times. I suggest you do so only after the whole team dies, or after about half of the game is done,( a complete game takes about 1 hour 15 mins+) or maybe when you feel like your WC3 will crash or you will DC(Disconnect) soon. To save, you type -save. To display your code again, type code. Unlike the previous DotD games however, when you save, you do not save your character's LEVEL exp, but rather your RANK exp. Also, unlike previous DotD versions, you move around(Army) a WHOLE lot more, instead of camping all the time and only moving out after each wave is done to collect whatever items you can.
Part 3: Small Unit Tactics(Individual)
To start off, if you are new or unsure of anything, you should ask a more experienced player for help. Hopefully, the more experienced player will answer your question effectively in a non sarcastic or assholish manner. In the top right corner of your screen you will see your ammo(Gold) and magazines (Wood) your ammo is how many bullets you currently have in your gun, and your magazines is how many containers of ammo you have, each allowing you to reload ONCE. Although the FireBat doesn't reload because he has a flamethrower and tanks of napalm on his back. Also, the Machine-Gunner can reload using more than one magazine at a time, because of this he is an ABSOLUTE ammo-hog, but provides much needed damage. Also, the amount of ammo you receive differs by what class you choose.
Part 4: Small Unit Tactics(Team)
Part 1: Introduction to the game
DotD as you already probably know, stands for Dawn of the Dead, a Warcraft 3 Custom Map. The game's setting is a zombie-virus outbreak in the heart of San Francisco, and you the player character are a member of the elite(Yeah right..) SRT(Special Reactions Team), sent in advance of the rest of the military to help quell the zombie outbreak. If you have ever played a similiar game, that's great, especially if you've played that similiar game alot, or many similar games alot. I would say that DotD's difficulty of gameplay is MEDIUM. In comparison, UA2 is EASY and NotD is HARD. What sets DotD apart is that in order to be successful, teamwork is absolutely VITAL. Whereas in the other aforementioned games, people can do pretty well solo, from what I've personally experienced at least. Yes, I've played all of the 3 mentioned games, and I've played them ALOT.
Part 2: Basics
Like UA2 and NotD, there is a save system. You can save at any time, but you can only do so 3 times. I suggest you do so only after the whole team dies, or after about half of the game is done,( a complete game takes about 1 hour 15 mins+) or maybe when you feel like your WC3 will crash or you will DC(Disconnect) soon. To save, you type -save. To display your code again, type code. Unlike the previous DotD games however, when you save, you do not save your character's LEVEL exp, but rather your RANK exp. Also, unlike previous DotD versions, you move around(Army) a WHOLE lot more, instead of camping all the time and only moving out after each wave is done to collect whatever items you can.
Part 3: Small Unit Tactics(Individual)
To start off, if you are new or unsure of anything, you should ask a more experienced player for help. Hopefully, the more experienced player will answer your question effectively in a non sarcastic or assholish manner. In the top right corner of your screen you will see your ammo(Gold) and magazines (Wood) your ammo is how many bullets you currently have in your gun, and your magazines is how many containers of ammo you have, each allowing you to reload ONCE. Although the FireBat doesn't reload because he has a flamethrower and tanks of napalm on his back. Also, the Machine-Gunner can reload using more than one magazine at a time, because of this he is an ABSOLUTE ammo-hog, but provides much needed damage. Also, the amount of ammo you receive differs by what class you choose.
Part 4: Small Unit Tactics(Team)
_________________
"I am free of all prejudices. I hate everyone equally."

By pestilence_4h at 2009-05-31

Portal































